……………………………..2013


The Financial Quest   THE FINANCIAL QUEST
   serious game - in progress | KTM Advance
   role: game designer
   visit website 

 

A game that teaches the basic of finances.


Boost You Sales

   BOOST YOUR SALES
   serious game - released | KTM Advance
   role: Game designer
   visit website  


This game teaches sales technics, such as non-verbal language and selling points.


……………………………..2012



Homebound

   HOMEBOUND
   short story / video game - in progress
   role: writer, game designer
  


This is a personal project I’m working on. The game is about driving down a long and lonesome road. More soon…

Kickz

   KICKZ
   experimental gameplay - january 2012 
   role: musician
   visit Gib’s website 


Kickz is a 1vs1 rhythm-game developed by my friend Gib for a modern art exposition in Berlin. The game was developed for a unique device composed of four floor-pads. I composed the track for this game.



……………………………..2011



Morphee Interactive

   MORPHEE INTERACTIVE
   internship - august-november 2011 
   role: game designer
   read complete description 


As a game designer, I worked on various types of games for Facebook & iOS. I also worked on the sound design of an upcoming Dota-like.

  • Galamon Hospital
  • Hidden Gizmos
  • Doom Bringers
  • Etre Marin
  • Elemenz
  • Advergames



   EN SCENE !
   theatre rhythm-game  - 2010-2011 
   role: game designer, sound designer
   read complete description


This is the final year project I worked on at Supinfogame. The game uses body and voice recognition to offer the feeling of performing on a stage. The prototype was developed with the iisu technolgy from SoftKinetic.



……………………………..2010



   FRENCH AIR FORCE GAME
   flight game - july-september 2010 
   role: game designer, musician
   visit iTunes page


This game was developed by students of Supinfogame during a three-months internship and released by CCCP. The French Air Force asked us to develop a flight game for iPhone and Android. I took part in the design and the music of the game.



   BUBBLE BREW
   puzzle-game - august 2010 
   role: sound designer, musician
   play on Facebook 


My friend Goombat and I worked as freelancers for Asyncron Games. We created a music and sound effects for this Facebook game.



   VIDEO BINGO
   bingo-game - november 2010 
   role: sound designer, musician
   play on Facebook 



My friend Goombat and I worked as freelancers for Asyncron Games. We created a music and sound effects for this Facebook game.



   MOONS
   cosmic music game - february 2010 
   role: game designer



This is a personal game concept I worked on at Supinfogame. The game is about manipulating planets with the DJ Hero device.



   GEARS OF WAR MAP
   UDK map - january 2010 
   role: level designer



We were four students to work on this map during one week.



   THE WRONG CAB
   GTA IV machinima - 2009-2010 
   role: writer, editor
   watch on YouTube 


This short film tells the story of an unfortunate gambler chased by the Russian mafia who enters the wrong cab.



……………………………..2009



   LEELH RUNNER
   platform game - december 2009 
   role: game designer, musician
   listen on YouTube 


This is a game for iPhone we developed in one week at Supinfogame.



   BUMPER
   platform game - january-april 2009 
   role: game designer, project manager
   watch the video presentation 


This is a game we developed at Supinfogame. I had to manage a project for the first time of my life!



   ARTHUR MASIAC
   short story - march 2009 
   role: writer



This is a story about an old man coming back in his childhood town after many years. When he arrives, the town is empty.



   ROOM 115
   live action RPG - march 2009 
   role: game designer



This is a LARP concept I wrote and submit to the school jury at the end of my second year. The story was about four amnesic characters locked in a hotel room.



   THE PAD
   3D video - january 2009 
   role: scene builder
   watch on Vimeo


This is a strange video about a gamepad being the hero of a video game.



……………………………..2008



   WINDMILL ISLAND
   board game - may 2008 
   role: game designer



This is a family game about cooperation. The board is a flying island that the players must destroy to get back to Earth.



   TOXIC ATTACK
   card game - january 2008 
   role: game designer



This is a card game for children talking about the dangers of smoking.



   POST MORTEM
   gamebook - january 2008 
   role: co-writer, designer